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Post by Deleted on Feb 6, 2016 10:34:45 GMT
Hi! I finally managed to get myself to work in a game for this compo (I finished a Spectrum game before this, but I don't think it qualifies because is a sequel to a previous game). Castaway is a platformer for the ZX Spectrum 48K. The project was started in December, but being written in C with Z88DK and the SP1 library, turns out it is really challenging to produce a game of mid-size for the 48K. I've spent quite a lot of time rewriting C code into assembler to be able to squeeze in a good number of screens with nice graphics and a reasonable challenge with enemy variety.  The game is not finished yet, I'm still working in the level design, but I think I'll have it finished on time before the deadline. I tend to post updates in my Twitter ( @reidrac), but I'll post here too as I get closer to release the game.
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Post by rmartins on Feb 6, 2016 14:00:22 GMT
Looking good Some how the looks remind me of Cybernoid, although the genre is completely distinct. It's probably due to similar wall margins, and yellow background. Any more discloseable info on game play ? Hoping for some more development updates.
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Post by Deleted on Feb 6, 2016 17:06:55 GMT
This is an "old" version of the intro and the main theme:
About the game play: it is an energy based platformer (5 hits and you're dead, with pick ups to restore it), in an "open world" where some objects are needed to continue the exploration (upgrades and/or keys to open doors).
The idea is still open, but given how tight things are to fit it in 48K, I don't know how many things will be left out.
Btw, IIRC Cybernoid had black backgrounds.
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Post by rmartins on Feb 6, 2016 22:40:48 GMT
This is an "old" version of the intro and the main theme:. Nice intro The "press any key", made me try and push a key, LOL ... Btw, IIRC Cybernoid had black backgrounds. Now that you mention it, you are right. It did have black backgrounds. My brain probably fused my memories between Cybernoid and Renegade or similar. But what matters is that it looks good
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Post by Deleted on Feb 7, 2016 5:56:03 GMT
... Btw, IIRC Cybernoid had black backgrounds. Now that you mention it, you are right. It did have black backgrounds. My brain probably fused my memories between Cybernoid and Renegade or similar. But what matters is that it looks good If it reminds you of Cybernoid, that's a good thing anyway!  Thanks!
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Post by catweazle on Feb 12, 2016 15:53:21 GMT
This looks really cool.. I like the art style! 
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Post by Ivanzx on Feb 12, 2016 22:30:53 GMT
Hello Juan! Really nice to have you here!! The game looks awesome so far, kind of Escape from Colony 8 meets Super Mario  How far are you in the development? Near completion? I really hope to see it competing 
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Post by Deleted on Feb 13, 2016 6:38:43 GMT
Hello Juan! Really nice to have you here!! The game looks awesome so far, kind of Escape from Colony 8 meets Super Mario How far are you in the development? Near completion? I really hope to see it competing I'm working on the level design (have 50% of the screens already). That includes probably adding some more enemy types. After that I need a loading screen and the end of game, and it'll be ready. I think is quite likely that I'll finish it on time. I'm aiming for the end of the month!
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Post by Deleted on Feb 18, 2016 8:02:18 GMT
Last night I finished the game (level design and the end game screen). I'm in "-10 bytes free" at the moment. That means things are tight and I still need to rewrite some more C to ASM so it fits in. I have some candidates already and I'm confident I can handle it I still need to put together a loading screen and, if I do it properly, use it as cover art for the inlay. So... yes, the release is coming! I may do some beta testing with some friends and it may not be this weekend, but it'll be soon. Watch this space!
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Post by Ivanzx on Feb 18, 2016 9:32:07 GMT
Last night I finished the game (level design and the end game screen). I'm in "-10 bytes free" at the moment. That means things are tight and I still need to rewrite some more C to ASM so it fits in. I have some candidates already and I'm confident I can handle it I still need to put together a loading screen and, if I do it properly, use it as cover art for the inlay. So... yes, the release is coming! I may do some beta testing with some friends and it may not be this weekend, but it'll be soon. Watch this space! Wow, you are fast, Juan! You started creating new Spectrum games relatively recently but you are really mastering it  Looking forward to seeing it. Who is doing the loading screen and the cover?
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Post by Deleted on Feb 18, 2016 9:39:48 GMT
Wow, you are fast, Juan! You started creating new Spectrum games relatively recently but you are really mastering it Looking forward to seeing it. Who is doing the loading screen and the cover? Currently... nobody, so it'll be me  . I have already a good design for the inlay, so is just matter of having something nice to put on the cover that can be adapted to be the loading screen.
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Post by Deleted on Feb 19, 2016 8:39:40 GMT
So last night I got some bytes back writing some assembler and the game is finished (or, at least, is beta!). The loading screen is missing and still need to play it a little bit more to see if there's anything broken that is worth fixing 
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Post by Deleted on Feb 19, 2016 20:37:35 GMT
I run some tests with my ZX Spectrum+ and it works as expected (actually, it plays smoother than in the emulator). Blurry photo:  So far I'm very happy with the results. Tomorrow I plan to test it with my +2A, and if is plays OK... the game will be gold Still pending the loading screen though.
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Post by Deleted on Feb 20, 2016 14:48:09 GMT
Loading screen (sort of):  I have an inlay too. I fixed a couple of things in the beta and I tonight I'll give it another go, this time with the +2A. If nothing bad happens, I'll release tomorrow.
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Post by rmartins on Feb 20, 2016 14:56:33 GMT
I run some tests with my ZX Spectrum+ and it works as expected (actually, it plays smoother than in the emulator). Blurry photo: So far I'm very happy with the results. Tomorrow I plan to test it with my +2A, and if is plays OK... the game will be gold Still pending the loading screen though. Cool looking level 
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